INTRODUCTION
 "Lost In Nusantara" is a 2D horror-themed game inspired by various Indonesian folklore. The game employs a Top-Down angle for the Maze & Puzzle Stages. Once players enter the Boss Stage, the exploration of Nusantara will shift to a Side View or Platformer angle.

STORY
 Once upon a time, there was a young man who set out to climb Mount Arjuno. As he began his ascent, he was cautioned by the park ranger overseeing the area that he must adhere to every rule in this region. Examples of the rules included refraining from using foul language, not littering, and offering greetings when passing graves or markers on trees. At the outset of his journey, the young man felt an unsettling atmosphere around him, sensing that something was following him from behind. Throughout his journey, he fervently prayed to avoid any harmful incidents.

 However, the young man became overly panicked. In his state of panic, he forgot the essential rules established by the area's caretakers. He neglected to offer greetings when passing designated markers, disposed of trash recklessly, and, due to his panic, uttered profanities upon hearing unexpected sounds. The inhabitants of the area grew angry with the young man.

 These inhabitants reported the young man's actions to the tribal chief of their region. The chief managed to restrain his anger at each transgression, but the young man committed a fatal error that could not be forgiven. His egregious behavior compelled the tribal chief to unleash his powers, transporting the young man to their realm.

 Will the young man be able to escape the realm of the Underworld Dwellers?

GAMEPLAY
 In "Lost In Nusantara," players are tasked with exploring the entire maze to progress to the next stage. Within the labyrinth, there are four keys located in different positions. Players can only pick up one key from the maze and must insert it into the designated Portal. Once all keys are inserted into the portal, it will activate automatically. Entering the portal allows players to proceed to the Boss Stage.

 Inside the Boss Stage, players must defeat the formidable Boss. The Boss has a specific time frame during which it becomes vulnerable to Stun. When the Boss is stunned, players can launch attacks against it. Timing and strategic use of the stun period are crucial for successfully defeating the Boss.


TEAM

AURELIUS TRISANDIO PRASETYO - Game Designer

ALVIN TRISTANDY - Game Programmer

MUHAMMAD FADZLI MAULANA - Game Artist



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